Approaching it will bring up the hotspot “hidden button”Įxit left to Terrace Bridge, then Long Road, then right to Bus Stop Walk (do not run) right and stop right before you reach the wall/panelĪt the base of this wall/panel you should see a red dot. L2 – Historical Quarter, then down to Long Road Use electrician’s keys with orange panel box Use long stick with electrician – get electrician’s keysĭo you by any chance have a 288-to-184-pins RAM adapter? Use holographic prism with Old Gate (building in background ) – BLUE In inventory, combine stick and antenna piece – get long stick L2 – Historical Quarter, then Diner (Renzo’s) Use holographic prism with ramen signboard – SKY Use elevator control panel (nothing happens, but required for upcoming conversation)ĭo you know where I can find a token for the elevator? – get holographic prism In inventory, use Vintage Me! device (1/10) Use vending machine down the road right of the ramen shop – get Vintage Me! device It’s indeed such fine cuisine… – get Bavarian marinated fish Pick up 5 1/4 inch floppy disk (left side of counter)ĭo you have any free food or leftovers for me? L2 – Crossroad, then back left to Bright AlleyĮxit back to Crossroad, then enter Electronics Shop (left)įace the left window so you can access the top shelves hotspot (RAM banks) Use stinky jar with hole in the wall – get cockroach in a jarĬlick hole in the wall – get fly bus ticket – TRAVELER unlocked In inventory (R2), combine rotten sushi and empty jar – get stinky jar Pick up trash – get broken floppy and rotten sushi Text WalkthroughĮxit left to Rooftop, then back left to Street Level You can press to bring up your current objectives.Ī full written text walkthrough is provided below, and if you enjoy my work, please consider donating to my Ko-fi. There are many optional items to pick up that serve no purpose in the game. Press to highlight stuff that can be picked up. You can make sure you haven’t used any hints by checking the pause menu. As such, avoid talking to SAM as Tina (you still need to choose the hint option twice when you talk to him, so it’s difficult to accidentally get a hint). I sequence broke the game a bit to help with the speedrun, but in the back half of the game there’s a lot of unavoidable back and forth. This walkthrough will get you through the game in about 3 hours. Loading screens do not count, but cutscenes do. You can check your time on the pause menu. You can skip cutscenes with and speed up dialogue with. There’s a speedrun trophy for this game – under 4 hours. Video guides of this walkthrough are fine as long as I am credited in the video and the guide linked! Tips and Strategies In 2062 Neo-Berlin, young Tina and her companion robot SAM have been tasked by Tina’s missing father to save the world. Welcome to the Encodya trophy walkthrough! Professional dubbing actors lend their voices to the characters.Missable trophies: 0, with the walkthrough (Otherwise, several).The original soundtrack, especially created for ENCODYA, makes the exciting, crackling atmosphere even more tangible.The cinematic cutscenes and the futuristic art and sound design brings the story of ENCODYA alive.Special, randomly generated puzzles provide a unique gaming experience and present you with great challenges.Your journey will take you to more than 100 locations where there is a lot to explore and discover.Over 34+ non-player characters bring the world of ENCODYA to life and provide a varied and exciting story.Explore the dark cyberpunk world of ENCODYA in 2.5D with 2 playable characters.The sweetness and creativity of Studio Ghibli, the setting and atmosphere of Blade Runner and the humor and game style of Monkey Island: these are the ingredients that inspired ENCODYA, a point-and-click adventure game set in a dystopian future. Through puzzles and exciting dialogues, they’ll find out the true meaning of being alive. One day, the little girl discovers that her father left her an important mission: to finish his plan to save the world from grayness! Tina and SAM embark on an incredible adventure across different realities full of bizarre robotic creatures and grotesque human beings. Her funny robot is always with her, programmed to protect her no matter what. Tina is an urban jungle kid, who has learned to live alone, scavenging from city dumpsters and eking out a living from scraps. Tina – a nine-year-old orphan – lives with SAM-53 – her big clumsy robot guardian –in a rooftop makeshift shelter in Neo-Berlin, a dark megalopolis controlled by corporations.
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